package za.um.td.input.action;

import java.util.logging.Level;
import java.util.logging.Logger;

import za.um.td.state.BasicGameStateSingleton;

import com.jme.input.action.InputAction;
import com.jme.input.action.InputActionEvent;

public class ExitLevelAction extends InputAction {
	private static final Logger LOG = Logger.getLogger(ExitLevelAction.class
			.getName());

	public void performAction(InputActionEvent evt) {
		BasicGameStateSingleton.game.shutdown();
	}
}
